Configuration
This page contains the basic configuration settings for the Elite-HUD script.
Here is the basic configuration of Elite-HUD
Config = {}
Config.Framework = "ESX" -- "QBCore", "ESX", "custom", or "auto"
if Config.Framework == "auto" then
if GetResourceState("es_extended") == "started" then
Config.Framework = "ESX"
elseif GetResourceState("qb-core") == "started" then
Config.Framework = "QBCore"
else
Config.Framework = "custom"
end
end
Config.EnableEditMenu = true -- Menu for custom hud (hide etc..)
Config.EnableKey = true
Config.KeyMenu = "f4"
Config.Status = {
hunger = "hunger", -- name of your hunger system (dont touch if u use ESX_Status)
thirst = "thirst" -- name of your thirst system (dont touch if u use ESX_Status)
}
Config.Color = {
Progress = {
Start = "#dfdfdf",
End = "#cbcbcb"
},
HUD = {
BottomBorder = "#e9e9e9"
}
}
Config.Locales = {
Voice = "Range",
Radio = "Radio",
RadioOFF = "Off",
RadioON = "ON",
Headlight = "Headlight",
HeadlightOFF = "Off",
HeadlightON = "On",
ShowHUD = "Show HUD",
ShowReward = "Show reward",
MenuTitle = "HUD Options",
KeyLabel = "Open HUD menu",
CloseMenu = "Close"
}
Config.Speedonometer = true
Config.Speed = {
Unit = "kmh", -- "kmh" or "mph"
DisplayUnit = "km/h", -- In HUD (title)
Multiplier = 3.6 -- m/s → km/h (3.6), m/s → mph (2.23694)
}
Config.VoiceRanges = {
[1] = "2.5m",
[2] = "3.5m",
[3] = "7.5m"
}
Config.ThreadTick = 100 -- 100 ms for Citizen.Thread
Config.MapInteraction = { -- Animation if the player opens the map
EnableAnimation = true,
Animation = {
Dict = "amb@world_human_tourist_map@male@base",
Name = "base"
},
Prop = "prop_tourist_map_01",
Bone = 28422,
Offset = vector3(0.0, 0.0, 0.0),
Rotation = vector3(0.0, 0.0, 0.0)
}
Config.RewardSystem = true -- Enable or Disable reward system
Config.RewardTime = 3600 -- 1 hours = 3600
Config.Rewards = { -- type: item, weapon, money
{ type = "item", name = "water", count = 1 },
{ type = "item", name = "phone", count = 1 },
{ type = "weapon", name = "WEAPON_KNIFE", count = 1 },
{ type = "money", account = "bank", amount = 500 },
{ type = "money", account = "money", amount = 250 },
{ type = "money", account = "black_money", amount = 100 }
}
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